Teacher stuff... board game sow Project sow and lesson plans Board game aims Board Game Project Aims Board game lesson plans

Board game lesson plans

RM Projects KS3
Ipod Amp Project
Frame Project
Storage Box
Pewter Casting Project
Coat Hook Project
Puzzle Project
Structures
Mechancal Toy Project
Food Technology KS3
Food Year7
Food Year 8
Food Year 9
Food History
Graphics Projects KS3
Board Game Project
Pop-Up Card & Nets Project
History of Design
Textiles Projects KS3
Sock Creature
Bag Project
Cushion Project
Hat Project
Textiles Theory
D of E
Duke of Edinburgh's Award
PSHE
Lesson plans

NC sow

board game layout

Board game template

board game analysis

Game analysis chart

legassy board game succes criteria board game top

 

 

 

Student stuff... Board game student booklet Board game student booklet Board game PAB booklet Board game PAB booklet (4 pages) board game existing products

Existing products

board game base

Board game base

cards layout for cutter

Board game cards

dice layout 2d design

Dice layout 2d design

board game base

board game base

GCSE Food Coureswork
Analysing the Brief
Research
Specification
Design Page
Review
Development
Production Plan
Quality of Manufacture
Test and Evaluate
Theory Powerpoints
Food Revision
Food Quiz Box

 

 

 

 

logoBoard Game Project

Introduction to project

Why do we play games? How can games develop learning, interaction and social enterprise? Via this project you will critically analyse different game and develop a game for a specific user group.

  • Play them...
  • define what is fun....
  • We will design dice
  • responsive slider jquery
Play them...1 define what is fun....2 We will design dice3 4 5 6 7 8 9
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Project Aims

Introduce students to key design movements
Study how advances in technology can influence design
Introduction to planned obsolescence
Using design to predict changes in technology
Introduction to digital drawing techniques
Introduction to drawing conventions 2 point perspective